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SteamBandits Characters

I worked on SteamBandits updating all their Characters from a 2D style game to full 3d. These renders are just of the Officers Uniform. The Masculine and Feminine share the same Mesh and Textures while being mapped to each of their particular body shapes. This was meant to be extremely low fidelity and function on cell phones as well as the Switch - hense the poly-count and texture sizes.

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Rendered in Unity

Low-Poly Mesh in Maya

Low-Poly Mesh in Maya